BENCHMARKSPEC v1.0.0
Pelican SDF benchmark
A reproducible test for model-generated WebGL2 signed-distance-field scenes. The model receives one blank canvas and must implement the renderer, scene, camera, and controls in a single response.
- Input
HTMLCanvasElement- Output
- Self-contained ES module
- Evaluation
- GPU timing + visual rubric
METHOD
Methodology
The host provides no scene helpers. The submitted module owns all geometry, shaders, camera state, rendering, and interaction. The canonical prompt explicitly states that frame rate will be measured.
- 01Generate
Fresh conversation, byte-exact prompt, first response only, no repair pass.
- 02Validate
Compile and render checks, twelve camera views, close zoom, and required input paths.
- 03Measure
GPU timer queries where available; synchronized wall-clock timing otherwise.
RESULTS
Artifacts load on demand
The landing page imports no run data or WebGL modules. Open the results catalog to inspect artifacts, compare two runs, or access source and provenance records.
Open results